Best Team Per Gameweek
PPG · form · xGI · xGC · ICT · bonus · set-pieces · fixture difficulty · How to start your season →
| Pos | Player | Team | £ | Form | PPG | xGI/90 | xGC/90 | Bonus/90 | SP | FDR | EP |
|---|---|---|---|---|---|---|---|---|---|---|---|
| GKP | Trafford | LEE | £5.0 | 5.0 | 5.0 | 0.00 | 1.51 | 0.67 | 2.0 | 3.8 | |
| GKP | Steele | BHA | £4.0 | 0.0 | 0.0 | 0.00 | 0.00 | 0.00 | 2.0 | 0.5 | |
| DEF | Calafiori | ARS | £5.7 | 6.7 | 10.0 | 0.37 | 0.21 | 1.06 | 3.0 | 5.0 | |
| DEF | Gabriel | ARS | £8.0 | 4.3 | 6.5 | 0.11 | 0.27 | 0.00 | 3.0 | 4.6 | |
| DEF | White | ARS | £5.5 | 6.0 | 9.0 | 0.22 | 0.27 | 1.50 | 3.0 | 4.5 | |
| DEF | Thomas | COV | £4.0 | 5.0 | 5.0 | 0.15 | 1.46 | 0.70 | 2.0 | 3.4 | |
| DEF | Ajayi | HUL | £4.1 | 8.3 | 8.3 | 0.19 | 1.44 | 0.74 | 4.0 | 2.5 | |
| MID | Palmer | CHE | £9.6 | 6.7 | 10.0 | 0.66 | 1.39 | 1.57 | P | 2.0 | 7.1 |
| MID | Gakpo | LIV | £7.1 | 9.3 | 9.3 | 0.56 | 1.64 | 1.80 | 2.0 | 6.1 | |
| MID | Rogers | CHE | £7.5 | 4.3 | 6.5 | 1.16 | 1.39 | 0.53 | 2.0 | 5.7 | |
| MID | Groß | BHA | £5.5 | 5.3 | 5.3 | 0.42 | 1.90 | 1.00 | P F C | 2.0 | 4.8 |
| MID | Janelt | BRE | £5.0 | 7.0 | 7.0 | 0.27 | 1.25 | 1.00 | 3.0 | 3.6 | |
| FWD | João Pedro | CHE | £7.7 | 6.7 | 10.0 | 0.98 | 1.37 | 2.00 | 2.0 | 7.2 | |
| FWD | Haaland | MCI | £15.5 | 8.0 | 8.0 | 0.99 | 0.89 | 2.00 | P | 4.0 | 6.3 |
| FWD | Barry | EVE | £5.5 | 3.3 | 5.0 | 1.24 | 1.35 | 1.22 | P | 3.0 | 3.7 |
How the Best XI is built
Every gameweek, we score all available Premier League players and assemble the strongest legal £100m squad (2 GK, 5 DEF, 5 MID, 3 FWD, max 3 per club), then pick the best starting formation from it. A player's expected points blend their points-per-game and recent form with forward-looking signals — xGI (expected goal involvements) for attackers, expected goals conceded for defenders and keepers — plus bonus-point rate and set-piece duties, all multiplied by fixture difficulty for the selected window.
The captain ⓒ is the starter with the highest expected points; the bench is ordered backup-keeper first, then by auto-sub priority. Early in the season the model also leans on price and ownership until enough real matches have been played — read more in our guide to xG & xGI or try building your own squad in the Squad Builder.